Wenzel Jakob

  • Registered on: 09/06/2010
  • Last connection: 04/27/2016

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Activity

Reported issues: 3

04/27/2016

02:37 pm Mitsuba renderer Bug #356: Unable to run locally compiled version on Windows 10
Hi Albert,
sorry for the big delay. I suspect this is some weird inconsistency that occurs when using different v...

04/21/2016

08:48 am Mitsuba renderer Support #360 (Closed): Undefined types in MSCV2010
08:48 am Mitsuba renderer Support #360: Undefined types in MSCV2010
See mitsuba/core/platform.h

02/19/2016

11:24 pm Mitsuba renderer Bug #354: Compilation error on Arch Linux
Committed, thank you! With regards to the deprecated header file -- certainly, that would be very helpful. (I'm devel...
03:30 pm Mitsuba renderer Bug #354: Compilation error on Arch Linux
Would you be able to make a fix that has an #ifdef based on the version of Boost where these header files moved?
Tha...

11/14/2015

11:16 am Mitsuba renderer Bug #344 (Feedback): rough* materials broken with veach style MLT
Hi Adam,
it's not a bug -- that's just how this method works. Veach-MLT lumps any non-prefectly-specular materials...

10/16/2015

02:32 pm Mitsuba renderer Support #336 (Closed): Frustum culling / screen space
Hi Reinier,
If you look e.g. into perspective.cpp's implementation of sampleDirect(), you will see that there is a...
02:29 pm Mitsuba renderer Bug #339 (Closed): Possible bug in roughcoating material
Yes indeed, that check is a bit over-paranoid. This has been fixed in the repository a few weeks ago.
Best,
Wenzel
02:28 pm Mitsuba renderer Bug #331 (Closed): fatal error LNK1103
Hi Peng,
sounds like some kind of visual studio unrelated to Mitsuba (i.e. beyond the scope of this bugtracker). Y...
02:27 pm Mitsuba renderer Bug #332 (Closed): problems with preview - GL related - 'gl_VerticesIn' : undeclared identifier
Ok, closing this ticket.

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