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	<title>Comments on: Mitsuba 0.4.4 released</title>
	<atom:link href="https://www.mitsuba-renderer.org/devblog/2013/03/mitsuba-0-4-4-released/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.mitsuba-renderer.org/devblog/2013/03/mitsuba-0-4-4-released/</link>
	<description></description>
	<lastBuildDate>Wed, 13 Apr 2016 15:09:25 +0000</lastBuildDate>
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	<item>
		<title>By: Wenzel Jakob</title>
		<link>https://www.mitsuba-renderer.org/devblog/2013/03/mitsuba-0-4-4-released/#comment-6880</link>
		<dc:creator><![CDATA[Wenzel Jakob]]></dc:creator>
		<pubDate>Tue, 05 Nov 2013 20:23:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.mitsuba-renderer.org/devblog/?p=870#comment-6880</guid>
		<description><![CDATA[regarding the specifics of heat transfer, you&#039;ll have to ask somebody who knows this stuff better than me :)]]></description>
		<content:encoded><![CDATA[<p>regarding the specifics of heat transfer, you&#8217;ll have to ask somebody who knows this stuff better than me <img src="https://www.mitsuba-renderer.org/devblog/wp-includes/images/smilies/simple-smile.png" alt=":)" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
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	<item>
		<title>By: Guillaume Dauster</title>
		<link>https://www.mitsuba-renderer.org/devblog/2013/03/mitsuba-0-4-4-released/#comment-6875</link>
		<dc:creator><![CDATA[Guillaume Dauster]]></dc:creator>
		<pubDate>Tue, 05 Nov 2013 15:06:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.mitsuba-renderer.org/devblog/?p=870#comment-6875</guid>
		<description><![CDATA[Hi Wenzel,
Yes, i read it (i don&#039;t know so much about heat transfer before, so i read a lot during the last month !). At the very end, I would like to have a blender plugin for modeling oven, food, sensor placement and inject it into Mitsuba to get information. Maybe i will share my project if it&#039;s possible with my University.

I have another question : i don&#039;t know if i&#039;m doing well to represent a material at a certain temperature : i&#039;m using bsdf conductor for light interactions + blackbody for the temperature ?

Guillaume]]></description>
		<content:encoded><![CDATA[<p>Hi Wenzel,<br />
Yes, i read it (i don&#8217;t know so much about heat transfer before, so i read a lot during the last month !). At the very end, I would like to have a blender plugin for modeling oven, food, sensor placement and inject it into Mitsuba to get information. Maybe i will share my project if it&#8217;s possible with my University.</p>
<p>I have another question : i don&#8217;t know if i&#8217;m doing well to represent a material at a certain temperature : i&#8217;m using bsdf conductor for light interactions + blackbody for the temperature ?</p>
<p>Guillaume</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Wenzel Jakob</title>
		<link>https://www.mitsuba-renderer.org/devblog/2013/03/mitsuba-0-4-4-released/#comment-6872</link>
		<dc:creator><![CDATA[Wenzel Jakob]]></dc:creator>
		<pubDate>Tue, 05 Nov 2013 11:51:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.mitsuba-renderer.org/devblog/?p=870#comment-6872</guid>
		<description><![CDATA[Hi Guillaume,

I think that you should be able to use Mitsuba for that purpose, assuming that you&#039;re only modeling the radiative transfer part of heat transfer.

Cheers,
Wenzel]]></description>
		<content:encoded><![CDATA[<p>Hi Guillaume,</p>
<p>I think that you should be able to use Mitsuba for that purpose, assuming that you&#8217;re only modeling the radiative transfer part of heat transfer.</p>
<p>Cheers,<br />
Wenzel</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Guillaume Dauster</title>
		<link>https://www.mitsuba-renderer.org/devblog/2013/03/mitsuba-0-4-4-released/#comment-6869</link>
		<dc:creator><![CDATA[Guillaume Dauster]]></dc:creator>
		<pubDate>Tue, 05 Nov 2013 09:26:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.mitsuba-renderer.org/devblog/?p=870#comment-6869</guid>
		<description><![CDATA[I wish to use Mitsuba in a project that involve radiometry (i would like to use irradiancemeter) in a oven and get realistic measurement of the temperature of food. Is that a good idea to use Mitsuba in that purpose ? thank for your work !]]></description>
		<content:encoded><![CDATA[<p>I wish to use Mitsuba in a project that involve radiometry (i would like to use irradiancemeter) in a oven and get realistic measurement of the temperature of food. Is that a good idea to use Mitsuba in that purpose ? thank for your work !</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Michael Holroyd</title>
		<link>https://www.mitsuba-renderer.org/devblog/2013/03/mitsuba-0-4-4-released/#comment-6741</link>
		<dc:creator><![CDATA[Michael Holroyd]]></dc:creator>
		<pubDate>Mon, 28 Oct 2013 15:30:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.mitsuba-renderer.org/devblog/?p=870#comment-6741</guid>
		<description><![CDATA[Ahh awesome, this script is perfect for our http://arqspin.com importer! Thanks Wenzel.]]></description>
		<content:encoded><![CDATA[<p>Ahh awesome, this script is perfect for our <a href="http://arqspin.com" rel="nofollow">http://arqspin.com</a> importer! Thanks Wenzel.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Wenzel Jakob</title>
		<link>https://www.mitsuba-renderer.org/devblog/2013/03/mitsuba-0-4-4-released/#comment-6422</link>
		<dc:creator><![CDATA[Wenzel Jakob]]></dc:creator>
		<pubDate>Fri, 11 Oct 2013 06:44:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.mitsuba-renderer.org/devblog/?p=870#comment-6422</guid>
		<description><![CDATA[yes, it&#039;s still planned.]]></description>
		<content:encoded><![CDATA[<p>yes, it&#8217;s still planned.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: White D.</title>
		<link>https://www.mitsuba-renderer.org/devblog/2013/03/mitsuba-0-4-4-released/#comment-6410</link>
		<dc:creator><![CDATA[White D.]]></dc:creator>
		<pubDate>Tue, 08 Oct 2013 13:10:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.mitsuba-renderer.org/devblog/?p=870#comment-6410</guid>
		<description><![CDATA[LGPL is still on roadmap ? or GPL will remain, I&#039;m very interested with LGPL license.

BTW, you are doing a fantastic work !]]></description>
		<content:encoded><![CDATA[<p>LGPL is still on roadmap ? or GPL will remain, I&#8217;m very interested with LGPL license.</p>
<p>BTW, you are doing a fantastic work !</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: TwinSnakes007</title>
		<link>https://www.mitsuba-renderer.org/devblog/2013/03/mitsuba-0-4-4-released/#comment-5040</link>
		<dc:creator><![CDATA[TwinSnakes007]]></dc:creator>
		<pubDate>Mon, 15 Jul 2013 14:58:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.mitsuba-renderer.org/devblog/?p=870#comment-5040</guid>
		<description><![CDATA[Here&#039;s a possible feature target for my favorite open source renderer:  GPU Subdivisions with PTEX support as a bonus.

http://graphics.pixar.com/opensubdiv/release_info.html]]></description>
		<content:encoded><![CDATA[<p>Here&#8217;s a possible feature target for my favorite open source renderer:  GPU Subdivisions with PTEX support as a bonus.</p>
<p><a href="http://graphics.pixar.com/opensubdiv/release_info.html" rel="nofollow">http://graphics.pixar.com/opensubdiv/release_info.html</a></p>
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	</item>
	<item>
		<title>By: Armin</title>
		<link>https://www.mitsuba-renderer.org/devblog/2013/03/mitsuba-0-4-4-released/#comment-4939</link>
		<dc:creator><![CDATA[Armin]]></dc:creator>
		<pubDate>Sat, 22 Jun 2013 09:56:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.mitsuba-renderer.org/devblog/?p=870#comment-4939</guid>
		<description><![CDATA[Hello
I&#039;m trying to install Mitsuba in Arch...
Every time i want to install it, it says that it need qt.
But qt is installed on my system!
What should i do?]]></description>
		<content:encoded><![CDATA[<p>Hello<br />
I&#8217;m trying to install Mitsuba in Arch&#8230;<br />
Every time i want to install it, it says that it need qt.<br />
But qt is installed on my system!<br />
What should i do?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Xing Du</title>
		<link>https://www.mitsuba-renderer.org/devblog/2013/03/mitsuba-0-4-4-released/#comment-4927</link>
		<dc:creator><![CDATA[Xing Du]]></dc:creator>
		<pubDate>Fri, 21 Jun 2013 02:28:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.mitsuba-renderer.org/devblog/?p=870#comment-4927</guid>
		<description><![CDATA[Can you compile and run the cmake files for mitsuba in debug mode in Visual studio?

It always crashes for me Windows causes a C0000005 ACCESS_VIOLATION ... in boost_filesystem
When I build it in debug
or is it only designed for Release (which works fine)]]></description>
		<content:encoded><![CDATA[<p>Can you compile and run the cmake files for mitsuba in debug mode in Visual studio?</p>
<p>It always crashes for me Windows causes a C0000005 ACCESS_VIOLATION &#8230; in boost_filesystem<br />
When I build it in debug<br />
or is it only designed for Release (which works fine)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: TwinSnakes007</title>
		<link>https://www.mitsuba-renderer.org/devblog/2013/03/mitsuba-0-4-4-released/#comment-4643</link>
		<dc:creator><![CDATA[TwinSnakes007]]></dc:creator>
		<pubDate>Sat, 18 May 2013 19:27:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.mitsuba-renderer.org/devblog/?p=870#comment-4643</guid>
		<description><![CDATA[VertexColors
http://www.si-community.com/community/viewtopic.php?p=32799#p32799

 and TextureCoordinates working now.
http://www.si-community.com/community/viewtopic.php?p=32800#p32800]]></description>
		<content:encoded><![CDATA[<p>VertexColors<br />
<a href="http://www.si-community.com/community/viewtopic.php?p=32799#p32799" rel="nofollow">http://www.si-community.com/community/viewtopic.php?p=32799#p32799</a></p>
<p> and TextureCoordinates working now.<br />
<a href="http://www.si-community.com/community/viewtopic.php?p=32800#p32800" rel="nofollow">http://www.si-community.com/community/viewtopic.php?p=32800#p32800</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ofuscado</title>
		<link>https://www.mitsuba-renderer.org/devblog/2013/03/mitsuba-0-4-4-released/#comment-4625</link>
		<dc:creator><![CDATA[ofuscado]]></dc:creator>
		<pubDate>Thu, 16 May 2013 13:49:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.mitsuba-renderer.org/devblog/?p=870#comment-4625</guid>
		<description><![CDATA[you plan to implement material nodes? Thank you!!.]]></description>
		<content:encoded><![CDATA[<p>you plan to implement material nodes? Thank you!!.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: sunil</title>
		<link>https://www.mitsuba-renderer.org/devblog/2013/03/mitsuba-0-4-4-released/#comment-4617</link>
		<dc:creator><![CDATA[sunil]]></dc:creator>
		<pubDate>Wed, 15 May 2013 04:03:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.mitsuba-renderer.org/devblog/?p=870#comment-4617</guid>
		<description><![CDATA[wenzel, blender camera shift settings not working. Is there any way we can get the same viewpoint in mitsuba as blender?
Thanks .]]></description>
		<content:encoded><![CDATA[<p>wenzel, blender camera shift settings not working. Is there any way we can get the same viewpoint in mitsuba as blender?<br />
Thanks .</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: TwinSnakes007</title>
		<link>https://www.mitsuba-renderer.org/devblog/2013/03/mitsuba-0-4-4-released/#comment-4615</link>
		<dc:creator><![CDATA[TwinSnakes007]]></dc:creator>
		<pubDate>Tue, 14 May 2013 21:50:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.mitsuba-renderer.org/devblog/?p=870#comment-4615</guid>
		<description><![CDATA[Took me forever, but I finally got multi-material working in Softimage.

http://www.si-community.com/community/viewtopic.php?p=32685#p32685]]></description>
		<content:encoded><![CDATA[<p>Took me forever, but I finally got multi-material working in Softimage.</p>
<p><a href="http://www.si-community.com/community/viewtopic.php?p=32685#p32685" rel="nofollow">http://www.si-community.com/community/viewtopic.php?p=32685#p32685</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: TwinSnakes007</title>
		<link>https://www.mitsuba-renderer.org/devblog/2013/03/mitsuba-0-4-4-released/#comment-4611</link>
		<dc:creator><![CDATA[TwinSnakes007]]></dc:creator>
		<pubDate>Tue, 14 May 2013 14:06:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.mitsuba-renderer.org/devblog/?p=870#comment-4611</guid>
		<description><![CDATA[How&#039;s your thesis coming along?]]></description>
		<content:encoded><![CDATA[<p>How&#8217;s your thesis coming along?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Wenzel Jakob</title>
		<link>https://www.mitsuba-renderer.org/devblog/2013/03/mitsuba-0-4-4-released/#comment-4608</link>
		<dc:creator><![CDATA[Wenzel Jakob]]></dc:creator>
		<pubDate>Tue, 14 May 2013 04:55:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.mitsuba-renderer.org/devblog/?p=870#comment-4608</guid>
		<description><![CDATA[In principle, yes. Obviously that would be a very significant engineering effort.]]></description>
		<content:encoded><![CDATA[<p>In principle, yes. Obviously that would be a very significant engineering effort.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: TwinSnakes007</title>
		<link>https://www.mitsuba-renderer.org/devblog/2013/03/mitsuba-0-4-4-released/#comment-4606</link>
		<dc:creator><![CDATA[TwinSnakes007]]></dc:creator>
		<pubDate>Tue, 14 May 2013 04:41:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.mitsuba-renderer.org/devblog/?p=870#comment-4606</guid>
		<description><![CDATA[Wenzel, could OSL (Open Shading Language) be used in Mitsuba?]]></description>
		<content:encoded><![CDATA[<p>Wenzel, could OSL (Open Shading Language) be used in Mitsuba?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: TwinSnakes007</title>
		<link>https://www.mitsuba-renderer.org/devblog/2013/03/mitsuba-0-4-4-released/#comment-4358</link>
		<dc:creator><![CDATA[TwinSnakes007]]></dc:creator>
		<pubDate>Sun, 07 Apr 2013 16:33:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.mitsuba-renderer.org/devblog/?p=870#comment-4358</guid>
		<description><![CDATA[Initial Support for ICE RenderTree Attributes.

http://www.si-community.com/community/viewtopic.php?p=30849#p30849]]></description>
		<content:encoded><![CDATA[<p>Initial Support for ICE RenderTree Attributes.</p>
<p><a href="http://www.si-community.com/community/viewtopic.php?p=30849#p30849" rel="nofollow">http://www.si-community.com/community/viewtopic.php?p=30849#p30849</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: TwinSnakes007</title>
		<link>https://www.mitsuba-renderer.org/devblog/2013/03/mitsuba-0-4-4-released/#comment-4292</link>
		<dc:creator><![CDATA[TwinSnakes007]]></dc:creator>
		<pubDate>Tue, 02 Apr 2013 00:20:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.mitsuba-renderer.org/devblog/?p=870#comment-4292</guid>
		<description><![CDATA[No, it&#039;s not stopped.  It has just taken me ALOT longer to implement ICE RenderTree attributes than I expected.

I&#039;m currently working on several features:

* ICE PointCloud to Mitsuba Heterogeneous Medium
* ICE RenderTree Attributes
* Animation Export with MotionBlur support]]></description>
		<content:encoded><![CDATA[<p>No, it&#8217;s not stopped.  It has just taken me ALOT longer to implement ICE RenderTree attributes than I expected.</p>
<p>I&#8217;m currently working on several features:</p>
<p>* ICE PointCloud to Mitsuba Heterogeneous Medium<br />
* ICE RenderTree Attributes<br />
* Animation Export with MotionBlur support</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: povmaniaco</title>
		<link>https://www.mitsuba-renderer.org/devblog/2013/03/mitsuba-0-4-4-released/#comment-4261</link>
		<dc:creator><![CDATA[povmaniaco]]></dc:creator>
		<pubDate>Sat, 30 Mar 2013 08:24:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.mitsuba-renderer.org/devblog/?p=870#comment-4261</guid>
		<description><![CDATA[Is the exporter&#039;s project for Softimage stopped?
My adaptation of LuXSI is functional, although it needs to clean enough the code.
In these moments, I have no time to continue in this project but .. does anybody cheer up to work a little?
https://bitbucket.org/povman/mitxsi/wiki/Home]]></description>
		<content:encoded><![CDATA[<p>Is the exporter&#8217;s project for Softimage stopped?<br />
My adaptation of LuXSI is functional, although it needs to clean enough the code.<br />
In these moments, I have no time to continue in this project but .. does anybody cheer up to work a little?<br />
<a href="https://bitbucket.org/povman/mitxsi/wiki/Home" rel="nofollow">https://bitbucket.org/povman/mitxsi/wiki/Home</a></p>
]]></content:encoded>
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