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	<title>Comments on: Mitsuba 0.4.1 released</title>
	<atom:link href="https://www.mitsuba-renderer.org/devblog/2012/10/mitsuba-0-4-1-released/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.mitsuba-renderer.org/devblog/2012/10/mitsuba-0-4-1-released/</link>
	<description></description>
	<lastBuildDate>Wed, 13 Apr 2016 15:09:25 +0000</lastBuildDate>
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	<item>
		<title>By: Eduardo Fernández</title>
		<link>https://www.mitsuba-renderer.org/devblog/2012/10/mitsuba-0-4-1-released/#comment-36150</link>
		<dc:creator><![CDATA[Eduardo Fernández]]></dc:creator>
		<pubDate>Tue, 18 Mar 2014 14:23:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.mitsuba-renderer.org/devblog/?p=736#comment-36150</guid>
		<description><![CDATA[Sorry, can&#039;t do it in https://www.mitsuba-renderer.org/tracker/ because I don&#039;t have access to any https protocol website.

The problem is solved chanching the version in blender addon files export/scene.py and matpreview/matpreview.xml. Thanks for your hint and for mitsuba.]]></description>
		<content:encoded><![CDATA[<p>Sorry, can&#8217;t do it in <a href="https://www.mitsuba-renderer.org/tracker/" rel="nofollow">https://www.mitsuba-renderer.org/tracker/</a> because I don&#8217;t have access to any https protocol website.</p>
<p>The problem is solved chanching the version in blender addon files export/scene.py and matpreview/matpreview.xml. Thanks for your hint and for mitsuba.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Wenzel Jakob</title>
		<link>https://www.mitsuba-renderer.org/devblog/2012/10/mitsuba-0-4-1-released/#comment-36144</link>
		<dc:creator><![CDATA[Wenzel Jakob]]></dc:creator>
		<pubDate>Mon, 17 Mar 2014 21:47:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.mitsuba-renderer.org/devblog/?p=736#comment-36144</guid>
		<description><![CDATA[Can you post a bug report on the mitsuba blender bugtracker? This is not a good place to investigate such an issue. I suspect though that all that needs to change is the version number in the exported XML file..]]></description>
		<content:encoded><![CDATA[<p>Can you post a bug report on the mitsuba blender bugtracker? This is not a good place to investigate such an issue. I suspect though that all that needs to change is the version number in the exported XML file..</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Eduardo Fernández</title>
		<link>https://www.mitsuba-renderer.org/devblog/2012/10/mitsuba-0-4-1-released/#comment-36143</link>
		<dc:creator><![CDATA[Eduardo Fernández]]></dc:creator>
		<pubDate>Mon, 17 Mar 2014 19:26:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.mitsuba-renderer.org/devblog/?p=736#comment-36143</guid>
		<description><![CDATA[Output of mtsgui when using Rendering mode=Mitsuba GUI on blender addon:

&quot;main [upgrade.cpp:150] Strange -- no transformations were applied? Stopping the upgrade operation.&quot;

what can I do?]]></description>
		<content:encoded><![CDATA[<p>Output of mtsgui when using Rendering mode=Mitsuba GUI on blender addon:</p>
<p>&#8220;main [upgrade.cpp:150] Strange &#8212; no transformations were applied? Stopping the upgrade operation.&#8221;</p>
<p>what can I do?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Eduardo Fernández</title>
		<link>https://www.mitsuba-renderer.org/devblog/2012/10/mitsuba-0-4-1-released/#comment-36142</link>
		<dc:creator><![CDATA[Eduardo Fernández]]></dc:creator>
		<pubDate>Mon, 17 Mar 2014 19:21:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.mitsuba-renderer.org/devblog/?p=736#comment-36142</guid>
		<description><![CDATA[Blender 2.69 output Error when using mitsuba 0.5.0

&quot;Caught a critical exception: The requested scene is from an older version of Mitsuba (file version: 0.4.1, current version: 0.5.0), hence the loading process was stopped. Please open the scene from within Mitsuba&#039;s graphical user interface (mtsgui) -- it will then be upgraded to the current format.&quot;]]></description>
		<content:encoded><![CDATA[<p>Blender 2.69 output Error when using mitsuba 0.5.0</p>
<p>&#8220;Caught a critical exception: The requested scene is from an older version of Mitsuba (file version: 0.4.1, current version: 0.5.0), hence the loading process was stopped. Please open the scene from within Mitsuba&#8217;s graphical user interface (mtsgui) &#8212; it will then be upgraded to the current format.&#8221;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Eduardo Fernandez</title>
		<link>https://www.mitsuba-renderer.org/devblog/2012/10/mitsuba-0-4-1-released/#comment-36123</link>
		<dc:creator><![CDATA[Eduardo Fernandez]]></dc:creator>
		<pubDate>Fri, 14 Mar 2014 17:11:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.mitsuba-renderer.org/devblog/?p=736#comment-36123</guid>
		<description><![CDATA[Thanks, I´ll check Mercurial.... The last version doesn´t work with blender, even with the latest version of the plugin.]]></description>
		<content:encoded><![CDATA[<p>Thanks, I´ll check Mercurial&#8230;. The last version doesn´t work with blender, even with the latest version of the plugin.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Wenzel Jakob</title>
		<link>https://www.mitsuba-renderer.org/devblog/2012/10/mitsuba-0-4-1-released/#comment-36116</link>
		<dc:creator><![CDATA[Wenzel Jakob]]></dc:creator>
		<pubDate>Thu, 13 Mar 2014 16:00:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.mitsuba-renderer.org/devblog/?p=736#comment-36116</guid>
		<description><![CDATA[Hi,

why not use the latest version of Mitsuba (compiled for 32 bits) with the latest version of the plugin? If for some reason you absolutely need this version, you could check out both Mercurial repositories for a revision around the release date of 0.4.1.

Wenzel]]></description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>why not use the latest version of Mitsuba (compiled for 32 bits) with the latest version of the plugin? If for some reason you absolutely need this version, you could check out both Mercurial repositories for a revision around the release date of 0.4.1.</p>
<p>Wenzel</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Eduardo Fernández</title>
		<link>https://www.mitsuba-renderer.org/devblog/2012/10/mitsuba-0-4-1-released/#comment-36115</link>
		<dc:creator><![CDATA[Eduardo Fernández]]></dc:creator>
		<pubDate>Thu, 13 Mar 2014 15:51:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.mitsuba-renderer.org/devblog/?p=736#comment-36115</guid>
		<description><![CDATA[Where can I find the sources of this version? Need it for Blender addon to work properly on debian 32 bits.]]></description>
		<content:encoded><![CDATA[<p>Where can I find the sources of this version? Need it for Blender addon to work properly on debian 32 bits.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Wenzel Jakob</title>
		<link>https://www.mitsuba-renderer.org/devblog/2012/10/mitsuba-0-4-1-released/#comment-2016</link>
		<dc:creator><![CDATA[Wenzel Jakob]]></dc:creator>
		<pubDate>Wed, 31 Oct 2012 16:33:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.mitsuba-renderer.org/devblog/?p=736#comment-2016</guid>
		<description><![CDATA[Central New York was pretty much spared -- If it wasn&#039;t for the news, I wouldn&#039;t even know anything special had happened.

Regarding your lighting setup: special &quot;hidden&quot; area lights are no-go in Mitsuba. It simply doesn&#039;t make sense from a physical point of view (try building such a light source in the real world..).

What you can do is to place a point light source, which aren&#039;t directly visible because they occupy an infinitesimal amount of space (kind of like the limit of a sequence of progressively smaller area light sources).]]></description>
		<content:encoded><![CDATA[<p>Central New York was pretty much spared &#8212; If it wasn&#8217;t for the news, I wouldn&#8217;t even know anything special had happened.</p>
<p>Regarding your lighting setup: special &#8220;hidden&#8221; area lights are no-go in Mitsuba. It simply doesn&#8217;t make sense from a physical point of view (try building such a light source in the real world..).</p>
<p>What you can do is to place a point light source, which aren&#8217;t directly visible because they occupy an infinitesimal amount of space (kind of like the limit of a sequence of progressively smaller area light sources).</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: drositas</title>
		<link>https://www.mitsuba-renderer.org/devblog/2012/10/mitsuba-0-4-1-released/#comment-2015</link>
		<dc:creator><![CDATA[drositas]]></dc:creator>
		<pubDate>Wed, 31 Oct 2012 16:17:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.mitsuba-renderer.org/devblog/?p=736#comment-2015</guid>
		<description><![CDATA[Thanks for sharing Mitsuba. Hoping ugly  superstorm caused you no loss.

I asked before - but apparently I did not explain well 
enough about rim lighting, ie emitters behind a mesh. 

I do parametric geometries that have open through faces (have &#039;holes&#039;) and have some that I need to be illum from interior (for purely artistic shadow cast reasons).

The emitters show up in the renders when placed inside the geometry. By what method can they be excluded from the render?]]></description>
		<content:encoded><![CDATA[<p>Thanks for sharing Mitsuba. Hoping ugly  superstorm caused you no loss.</p>
<p>I asked before &#8211; but apparently I did not explain well<br />
enough about rim lighting, ie emitters behind a mesh. </p>
<p>I do parametric geometries that have open through faces (have &#8216;holes&#8217;) and have some that I need to be illum from interior (for purely artistic shadow cast reasons).</p>
<p>The emitters show up in the renders when placed inside the geometry. By what method can they be excluded from the render?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: kas</title>
		<link>https://www.mitsuba-renderer.org/devblog/2012/10/mitsuba-0-4-1-released/#comment-1891</link>
		<dc:creator><![CDATA[kas]]></dc:creator>
		<pubDate>Fri, 19 Oct 2012 11:54:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.mitsuba-renderer.org/devblog/?p=736#comment-1891</guid>
		<description><![CDATA[Reading symbols from /usr/bin/mtsgui...(no debugging symbols found)...done.
(gdb) run
Starting program: /usr/bin/mtsgui 
[Thread debugging using libthread_db enabled]
Using host libthread_db library &quot;/lib/x86_64-linux-gnu/libthread_db.so.1&quot;.
[New Thread 0x7fffecc3e700 (LWP 2316)]
[New Thread 0x7fffe2571700 (LWP 2319)]
[New Thread 0x7fffe173c700 (LWP 2320)]
[New Thread 0x7fffd28eb700 (LWP 2321)]
[New Thread 0x7fffd1666700 (LWP 2322)]
[New Thread 0x7fffcbdbf700 (LWP 2323)]
[New Thread 0x7fffcb5be700 (LWP 2324)]
[New Thread 0x7fffcadbd700 (LWP 2325)]
[New Thread 0x7fffca3b4700 (LWP 2326)]
[Thread 0x7fffca3b4700 (LWP 2326) exited]

Program received signal SIGTRAP, Trace/breakpoint trap.
[Switching to Thread 0x7fffd28eb700 (LWP 2321)]
0x00007ffff602cad8 in mitsuba::Logger::log(mitsuba::ELogLevel, mitsuba::Class const*, char const*, int, char const*, ...) () from /usr/lib/libmitsuba-core.so
(gdb) bt
#0  0x00007ffff602cad8 in mitsuba::Logger::log(mitsuba::ELogLevel, mitsuba::Class const*, char const*, int, char const*, ...) ()
   from /usr/lib/libmitsuba-core.so
#1  0x00007ffff5aebcfc in mitsuba::GLTexture::init() ()
   from /usr/lib/libmitsuba-hw.so
#2  0x00007ffff5b04ce3 in mitsuba::ShadowMapGenerator::allocate(mitsuba::Renderer*, mitsuba::ShadowMapGenerator::EShadowMapType, int) ()
   from /usr/lib/libmitsuba-hw.so
#3  0x00007ffff5aef123 in mitsuba::VPLShaderManager::setVPL(mitsuba::VPL const&amp;) () from /usr/lib/libmitsuba-hw.so
#4  0x0000000000438d6d in ?? ()
#5  0x00000000004396e8 in ?? ()
#6  0x00007ffff6027613 in mitsuba::Thread::dispatch(mitsuba::Thread*) ()
   from /usr/lib/libmitsuba-core.so
#7  0x00007ffff0307ce9 in thread_proxy ()
   from /usr/lib/libboost_thread.so.1.46.1
#8  0x00007ffff6447e9a in start_thread ()
   from /lib/x86_64-linux-gnu/libpthread.so.0
#9  0x00007ffff2f6a4bd in clone () from /lib/x86_64-linux-gnu/libc.so.6
#10 0x0000000000000000 in ?? ()
(gdb)]]></description>
		<content:encoded><![CDATA[<p>Reading symbols from /usr/bin/mtsgui&#8230;(no debugging symbols found)&#8230;done.<br />
(gdb) run<br />
Starting program: /usr/bin/mtsgui<br />
[Thread debugging using libthread_db enabled]<br />
Using host libthread_db library &#8220;/lib/x86_64-linux-gnu/libthread_db.so.1&#8243;.<br />
[New Thread 0x7fffecc3e700 (LWP 2316)]<br />
[New Thread 0x7fffe2571700 (LWP 2319)]<br />
[New Thread 0x7fffe173c700 (LWP 2320)]<br />
[New Thread 0x7fffd28eb700 (LWP 2321)]<br />
[New Thread 0x7fffd1666700 (LWP 2322)]<br />
[New Thread 0x7fffcbdbf700 (LWP 2323)]<br />
[New Thread 0x7fffcb5be700 (LWP 2324)]<br />
[New Thread 0x7fffcadbd700 (LWP 2325)]<br />
[New Thread 0x7fffca3b4700 (LWP 2326)]<br />
[Thread 0x7fffca3b4700 (LWP 2326) exited]</p>
<p>Program received signal SIGTRAP, Trace/breakpoint trap.<br />
[Switching to Thread 0x7fffd28eb700 (LWP 2321)]<br />
0x00007ffff602cad8 in mitsuba::Logger::log(mitsuba::ELogLevel, mitsuba::Class const*, char const*, int, char const*, &#8230;) () from /usr/lib/libmitsuba-core.so<br />
(gdb) bt<br />
#0  0x00007ffff602cad8 in mitsuba::Logger::log(mitsuba::ELogLevel, mitsuba::Class const*, char const*, int, char const*, &#8230;) ()<br />
   from /usr/lib/libmitsuba-core.so<br />
#1  0x00007ffff5aebcfc in mitsuba::GLTexture::init() ()<br />
   from /usr/lib/libmitsuba-hw.so<br />
#2  0x00007ffff5b04ce3 in mitsuba::ShadowMapGenerator::allocate(mitsuba::Renderer*, mitsuba::ShadowMapGenerator::EShadowMapType, int) ()<br />
   from /usr/lib/libmitsuba-hw.so<br />
#3  0x00007ffff5aef123 in mitsuba::VPLShaderManager::setVPL(mitsuba::VPL const&amp;) () from /usr/lib/libmitsuba-hw.so<br />
#4  0x0000000000438d6d in ?? ()<br />
#5  0x00000000004396e8 in ?? ()<br />
#6  0x00007ffff6027613 in mitsuba::Thread::dispatch(mitsuba::Thread*) ()<br />
   from /usr/lib/libmitsuba-core.so<br />
#7  0x00007ffff0307ce9 in thread_proxy ()<br />
   from /usr/lib/libboost_thread.so.1.46.1<br />
#8  0x00007ffff6447e9a in start_thread ()<br />
   from /lib/x86_64-linux-gnu/libpthread.so.0<br />
#9  0x00007ffff2f6a4bd in clone () from /lib/x86_64-linux-gnu/libc.so.6<br />
#10 0x0000000000000000 in ?? ()<br />
(gdb)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Wenzel Jakob</title>
		<link>https://www.mitsuba-renderer.org/devblog/2012/10/mitsuba-0-4-1-released/#comment-1885</link>
		<dc:creator><![CDATA[Wenzel Jakob]]></dc:creator>
		<pubDate>Fri, 19 Oct 2012 01:31:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.mitsuba-renderer.org/devblog/?p=736#comment-1885</guid>
		<description><![CDATA[This issue seems to be related to the Intel graphics card drivers on Linux. Unfortunatly, I have not been able to track it down because of lack of access to a machine which exhibits this problem.

I was wondering if you could do me a favor? Would you be able to run 
&quot;mtsgui&quot; in the GDB debugger and send me a backtrace? In case you have never done this, you can get such a backtrace by entering

$ gdb --args mtsgui

Within gdb, enter &quot;run&quot;, i.e.
(gdb) run

.... now program crashes ....

Now, enter &quot;bt&quot;
(gdb) bt

this should produce a whole bunch of output. This would be valuable in 
tracking down the issue -- perhaps you could email it to me?

Thanks,
Wenzel]]></description>
		<content:encoded><![CDATA[<p>This issue seems to be related to the Intel graphics card drivers on Linux. Unfortunatly, I have not been able to track it down because of lack of access to a machine which exhibits this problem.</p>
<p>I was wondering if you could do me a favor? Would you be able to run<br />
&#8220;mtsgui&#8221; in the GDB debugger and send me a backtrace? In case you have never done this, you can get such a backtrace by entering</p>
<p>$ gdb &#8211;args mtsgui</p>
<p>Within gdb, enter &#8220;run&#8221;, i.e.<br />
(gdb) run</p>
<p>&#8230;. now program crashes &#8230;.</p>
<p>Now, enter &#8220;bt&#8221;<br />
(gdb) bt</p>
<p>this should produce a whole bunch of output. This would be valuable in<br />
tracking down the issue &#8212; perhaps you could email it to me?</p>
<p>Thanks,<br />
Wenzel</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: kas</title>
		<link>https://www.mitsuba-renderer.org/devblog/2012/10/mitsuba-0-4-1-released/#comment-1884</link>
		<dc:creator><![CDATA[kas]]></dc:creator>
		<pubDate>Thu, 18 Oct 2012 23:31:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.mitsuba-renderer.org/devblog/?p=736#comment-1884</guid>
		<description><![CDATA[i got this bug :
kas@pc ~ $ mtsgui 
intel_do_flush_locked failed: No such file or directory
Segmentation fault (core dumped)

(Intel GMA 4500M) --&gt;
2012-10-19 01:25:56 INFO  main [mainwindow.cpp:79] Mitsuba version 0.4.1 (Linux, 64 bit), Copyright (c) 2012 Wenzel Jakob
2012-10-19 01:25:56 INFO  main [mainwindow.cpp:82] Configured for RGB-based rendering
2012-10-19 01:25:56 DEBUG main [X11Session] Initializing X11 session
2012-10-19 01:25:56 DEBUG main [X11Session] VidMode extension 2.2 found
2012-10-19 01:25:56 DEBUG main [X11Session] GLX Version 1.4 found
2012-10-19 01:25:56 DEBUG main [GLXRenderer] Using an existing GLX context
2012-10-19 01:25:56 DEBUG main [GLRenderer] OpenGL renderer : Mesa DRI Mobile Intel® GM45 Express Chipset 
2012-10-19 01:25:56 DEBUG main [GLRenderer] OpenGL vendor   : Intel Open Source Technology Center
2012-10-19 01:25:56 DEBUG main [GLRenderer] OpenGL version  : 2.1 Mesa 9.1-devel
2012-10-19 01:25:56 DEBUG main [GLRenderer] Capabilities: Framebuffers objects are supported.
2012-10-19 01:25:56 DEBUG main [GLRenderer] Capabilities: GLSL is supported.
2012-10-19 01:25:56 DEBUG main [GLRenderer] Capabilities: Floating point textures are supported.
2012-10-19 01:25:56 DEBUG main [GLRenderer] Capabilities: Floating point color buffers are supported.
2012-10-19 01:25:56 DEBUG main [GLRenderer] Capabilities: Fast buffer blitting is supported.
2012-10-19 01:25:56 INFO  main [GLRenderer] Capabilities: Multisample framebuffer objects are NOT supported!
2012-10-19 01:25:56 DEBUG main [GLRenderer] Capabilities: Vertex buffer objects are supported.
2012-10-19 01:25:56 WARN  main [GLRenderer] Capabilities: Geometry shaders are NOT supported!
2012-10-19 01:25:56 DEBUG main [GLRenderer] Capabilities: Custom texture filtering is supported.
2012-10-19 01:25:56 DEBUG main [GLRenderer] Capabilities: Synchronization objects are supported.
2012-10-19 01:25:56 INFO  main [GLRenderer] Capabilities: Bindless rendering is NOT supported!
2012-10-19 01:25:56 DEBUG main [Thread] Spawning thread &quot;prvw&quot;
2012-10-19 01:25:56 DEBUG prvw [X11Device] Initializing X11 device
2012-10-19 01:25:56 DEBUG prvw [GLXRenderer] Initializing GLX renderer
2012-10-19 01:25:56 DEBUG prvw [GLProgram] Uploading a GPU program : GPUProgram[name = &#039;Accumulation program&#039;]
2012-10-19 01:25:56 DEBUG prvw [GLProgram] Uploading a GPU program : GPUProgram[name = &#039;Directional shadow map generator&#039;]
2012-10-19 01:25:56 DEBUG prvw [GLProgram] Uploading a GPU program : GPUProgram[name = &#039;Cube/Hemicube shadow map generator (5/6 pass version)&#039;]
2012-10-19 01:25:56 DEBUG main [GLProgram] Uploading a GPU program : GPUProgram[name = &#039;Tonemapper [Gamma]&#039;]
2012-10-19 01:25:56 DEBUG main [GLProgram] Uploading a GPU program : GPUProgram[name = &#039;Tonemapper [Reinhard et al. 2002]&#039;]
2012-10-19 01:25:56 DEBUG main [GLProgram] Uploading a GPU program : GPUProgram[name = &#039;Downsampling program&#039;]
2012-10-19 01:25:56 DEBUG main [GLProgram] Uploading a GPU program : GPUProgram[name = &#039;Log-luminance program&#039;]
2012-10-19 01:25:56 DEBUG main [Thread] Spawning thread &quot;wrk0&quot;]]></description>
		<content:encoded><![CDATA[<p>i got this bug :<br />
kas@pc ~ $ mtsgui<br />
intel_do_flush_locked failed: No such file or directory<br />
Segmentation fault (core dumped)</p>
<p>(Intel GMA 4500M) &#8211;&gt;<br />
2012-10-19 01:25:56 INFO  main [mainwindow.cpp:79] Mitsuba version 0.4.1 (Linux, 64 bit), Copyright (c) 2012 Wenzel Jakob<br />
2012-10-19 01:25:56 INFO  main [mainwindow.cpp:82] Configured for RGB-based rendering<br />
2012-10-19 01:25:56 DEBUG main [X11Session] Initializing X11 session<br />
2012-10-19 01:25:56 DEBUG main [X11Session] VidMode extension 2.2 found<br />
2012-10-19 01:25:56 DEBUG main [X11Session] GLX Version 1.4 found<br />
2012-10-19 01:25:56 DEBUG main [GLXRenderer] Using an existing GLX context<br />
2012-10-19 01:25:56 DEBUG main [GLRenderer] OpenGL renderer : Mesa DRI Mobile Intel® GM45 Express Chipset<br />
2012-10-19 01:25:56 DEBUG main [GLRenderer] OpenGL vendor   : Intel Open Source Technology Center<br />
2012-10-19 01:25:56 DEBUG main [GLRenderer] OpenGL version  : 2.1 Mesa 9.1-devel<br />
2012-10-19 01:25:56 DEBUG main [GLRenderer] Capabilities: Framebuffers objects are supported.<br />
2012-10-19 01:25:56 DEBUG main [GLRenderer] Capabilities: GLSL is supported.<br />
2012-10-19 01:25:56 DEBUG main [GLRenderer] Capabilities: Floating point textures are supported.<br />
2012-10-19 01:25:56 DEBUG main [GLRenderer] Capabilities: Floating point color buffers are supported.<br />
2012-10-19 01:25:56 DEBUG main [GLRenderer] Capabilities: Fast buffer blitting is supported.<br />
2012-10-19 01:25:56 INFO  main [GLRenderer] Capabilities: Multisample framebuffer objects are NOT supported!<br />
2012-10-19 01:25:56 DEBUG main [GLRenderer] Capabilities: Vertex buffer objects are supported.<br />
2012-10-19 01:25:56 WARN  main [GLRenderer] Capabilities: Geometry shaders are NOT supported!<br />
2012-10-19 01:25:56 DEBUG main [GLRenderer] Capabilities: Custom texture filtering is supported.<br />
2012-10-19 01:25:56 DEBUG main [GLRenderer] Capabilities: Synchronization objects are supported.<br />
2012-10-19 01:25:56 INFO  main [GLRenderer] Capabilities: Bindless rendering is NOT supported!<br />
2012-10-19 01:25:56 DEBUG main [Thread] Spawning thread &#8220;prvw&#8221;<br />
2012-10-19 01:25:56 DEBUG prvw [X11Device] Initializing X11 device<br />
2012-10-19 01:25:56 DEBUG prvw [GLXRenderer] Initializing GLX renderer<br />
2012-10-19 01:25:56 DEBUG prvw [GLProgram] Uploading a GPU program : GPUProgram[name = &#8216;Accumulation program&#8217;]<br />
2012-10-19 01:25:56 DEBUG prvw [GLProgram] Uploading a GPU program : GPUProgram[name = &#8216;Directional shadow map generator&#8217;]<br />
2012-10-19 01:25:56 DEBUG prvw [GLProgram] Uploading a GPU program : GPUProgram[name = &#8216;Cube/Hemicube shadow map generator (5/6 pass version)&#8217;]<br />
2012-10-19 01:25:56 DEBUG main [GLProgram] Uploading a GPU program : GPUProgram[name = &#8216;Tonemapper [Gamma]&#8217;]<br />
2012-10-19 01:25:56 DEBUG main [GLProgram] Uploading a GPU program : GPUProgram[name = &#8216;Tonemapper [Reinhard et al. 2002]&#8217;]<br />
2012-10-19 01:25:56 DEBUG main [GLProgram] Uploading a GPU program : GPUProgram[name = &#8216;Downsampling program&#8217;]<br />
2012-10-19 01:25:56 DEBUG main [GLProgram] Uploading a GPU program : GPUProgram[name = &#8216;Log-luminance program&#8217;]<br />
2012-10-19 01:25:56 DEBUG main [Thread] Spawning thread &#8220;wrk0&#8243;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Wenzel Jakob</title>
		<link>https://www.mitsuba-renderer.org/devblog/2012/10/mitsuba-0-4-1-released/#comment-1829</link>
		<dc:creator><![CDATA[Wenzel Jakob]]></dc:creator>
		<pubDate>Tue, 16 Oct 2012 13:57:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.mitsuba-renderer.org/devblog/?p=736#comment-1829</guid>
		<description><![CDATA[Hi povmaniaco,

I think your graphics card doesn&#039;t support floating point depth buffers. It may simply be a bit too old (though you could try to see if updating to the latest drivers helps).

Wenzel]]></description>
		<content:encoded><![CDATA[<p>Hi povmaniaco,</p>
<p>I think your graphics card doesn&#8217;t support floating point depth buffers. It may simply be a bit too old (though you could try to see if updating to the latest drivers helps).</p>
<p>Wenzel</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: povmaniaco</title>
		<link>https://www.mitsuba-renderer.org/devblog/2012/10/mitsuba-0-4-1-released/#comment-1819</link>
		<dc:creator><![CDATA[povmaniaco]]></dc:creator>
		<pubDate>Tue, 16 Oct 2012 10:58:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.mitsuba-renderer.org/devblog/?p=736#comment-1819</guid>
		<description><![CDATA[More data about Mitsuba problems with Windows XP SP3 32 bits..
 -This is a message fail ( work, but not show preview )
https://dl.dropbox.com/u/16848591/mitsuba/critical_ex.png

- my nVidia graphics  card:
https://dl.dropbox.com/u/16848591/mitsuba/nvidia_card.png

- &#039;log&#039; text on start Mitsuba from MakeHuman exporter:
https://dl.dropbox.com/u/16848591/mitsuba/mitsuba_MH.log

P.D.: Thanks for the repo account!]]></description>
		<content:encoded><![CDATA[<p>More data about Mitsuba problems with Windows XP SP3 32 bits..<br />
 -This is a message fail ( work, but not show preview )<br />
<a href="https://dl.dropbox.com/u/16848591/mitsuba/critical_ex.png" rel="nofollow">https://dl.dropbox.com/u/16848591/mitsuba/critical_ex.png</a></p>
<p>&#8211; my nVidia graphics  card:<br />
<a href="https://dl.dropbox.com/u/16848591/mitsuba/nvidia_card.png" rel="nofollow">https://dl.dropbox.com/u/16848591/mitsuba/nvidia_card.png</a></p>
<p>&#8211; &#8216;log&#8217; text on start Mitsuba from MakeHuman exporter:<br />
<a href="https://dl.dropbox.com/u/16848591/mitsuba/mitsuba_MH.log" rel="nofollow">https://dl.dropbox.com/u/16848591/mitsuba/mitsuba_MH.log</a></p>
<p>P.D.: Thanks for the repo account!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Yoran</title>
		<link>https://www.mitsuba-renderer.org/devblog/2012/10/mitsuba-0-4-1-released/#comment-1785</link>
		<dc:creator><![CDATA[Yoran]]></dc:creator>
		<pubDate>Sun, 14 Oct 2012 13:41:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.mitsuba-renderer.org/devblog/?p=736#comment-1785</guid>
		<description><![CDATA[thanks for the fast release cycle :)]]></description>
		<content:encoded><![CDATA[<p>thanks for the fast release cycle <img src="https://www.mitsuba-renderer.org/devblog/wp-includes/images/smilies/simple-smile.png" alt=":)" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ilay</title>
		<link>https://www.mitsuba-renderer.org/devblog/2012/10/mitsuba-0-4-1-released/#comment-1783</link>
		<dc:creator><![CDATA[Ilay]]></dc:creator>
		<pubDate>Sun, 14 Oct 2012 05:05:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.mitsuba-renderer.org/devblog/?p=736#comment-1783</guid>
		<description><![CDATA[great work! Thank you!

(Has anybody successful with compilation at python26(2.6.6) ?)]]></description>
		<content:encoded><![CDATA[<p>great work! Thank you!</p>
<p>(Has anybody successful with compilation at python26(2.6.6) ?)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Wenzel Jakob</title>
		<link>https://www.mitsuba-renderer.org/devblog/2012/10/mitsuba-0-4-1-released/#comment-1781</link>
		<dc:creator><![CDATA[Wenzel Jakob]]></dc:creator>
		<pubDate>Sun, 14 Oct 2012 03:36:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.mitsuba-renderer.org/devblog/?p=736#comment-1781</guid>
		<description><![CDATA[thanks for the report. This is fixed in the next version.]]></description>
		<content:encoded><![CDATA[<p>thanks for the report. This is fixed in the next version.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: jdcooke2010</title>
		<link>https://www.mitsuba-renderer.org/devblog/2012/10/mitsuba-0-4-1-released/#comment-1780</link>
		<dc:creator><![CDATA[jdcooke2010]]></dc:creator>
		<pubDate>Sun, 14 Oct 2012 03:35:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.mitsuba-renderer.org/devblog/?p=736#comment-1780</guid>
		<description><![CDATA[Thanks for your work.  The render looks great

take care]]></description>
		<content:encoded><![CDATA[<p>Thanks for your work.  The render looks great</p>
<p>take care</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: povmaniaco</title>
		<link>https://www.mitsuba-renderer.org/devblog/2012/10/mitsuba-0-4-1-released/#comment-1759</link>
		<dc:creator><![CDATA[povmaniaco]]></dc:creator>
		<pubDate>Thu, 11 Oct 2012 20:19:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.mitsuba-renderer.org/devblog/?p=736#comment-1759</guid>
		<description><![CDATA[I will more make test this weekend.
Greetings..]]></description>
		<content:encoded><![CDATA[<p>I will more make test this weekend.<br />
Greetings..</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: hole</title>
		<link>https://www.mitsuba-renderer.org/devblog/2012/10/mitsuba-0-4-1-released/#comment-1758</link>
		<dc:creator><![CDATA[hole]]></dc:creator>
		<pubDate>Thu, 11 Oct 2012 19:35:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.mitsuba-renderer.org/devblog/?p=736#comment-1758</guid>
		<description><![CDATA[Great work!! カタカナ is very  cool :)]]></description>
		<content:encoded><![CDATA[<p>Great work!! カタカナ is very  cool <img src="https://www.mitsuba-renderer.org/devblog/wp-includes/images/smilies/simple-smile.png" alt=":)" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
]]></content:encoded>
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