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	<title>Comments on: Winter break</title>
	<atom:link href="http://www.mitsuba-renderer.org/devblog/2011/11/winter-break/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.mitsuba-renderer.org/devblog/2011/11/winter-break/</link>
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		<title>By: Wenzel Jakob</title>
		<link>http://www.mitsuba-renderer.org/devblog/2011/11/winter-break/#comment-583</link>
		<dc:creator><![CDATA[Wenzel Jakob]]></dc:creator>
		<pubDate>Tue, 28 Feb 2012 22:52:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.mitsuba-renderer.org/devblog/?p=335#comment-583</guid>
		<description><![CDATA[It&#039;s not currently supported. The materials within an instance are fixed.]]></description>
		<content:encoded><![CDATA[<p>It&#8217;s not currently supported. The materials within an instance are fixed.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: kenza</title>
		<link>http://www.mitsuba-renderer.org/devblog/2011/11/winter-break/#comment-582</link>
		<dc:creator><![CDATA[kenza]]></dc:creator>
		<pubDate>Tue, 28 Feb 2012 22:37:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.mitsuba-renderer.org/devblog/?p=335#comment-582</guid>
		<description><![CDATA[Can an instance  accept a reference to a bsdf? It&#039;s not presented as a possible case in the documentation...
I want to instance the geometry but give assign a different shader to each instance of my shapegroup.

Thanks for the great renderer!]]></description>
		<content:encoded><![CDATA[<p>Can an instance  accept a reference to a bsdf? It&#8217;s not presented as a possible case in the documentation&#8230;<br />
I want to instance the geometry but give assign a different shader to each instance of my shapegroup.</p>
<p>Thanks for the great renderer!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Duncan</title>
		<link>http://www.mitsuba-renderer.org/devblog/2011/11/winter-break/#comment-575</link>
		<dc:creator><![CDATA[Duncan]]></dc:creator>
		<pubDate>Mon, 20 Feb 2012 05:08:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.mitsuba-renderer.org/devblog/?p=335#comment-575</guid>
		<description><![CDATA[I really hope to hear some news soon, its been a couple of months now and Siggraph deadline is over.]]></description>
		<content:encoded><![CDATA[<p>I really hope to hear some news soon, its been a couple of months now and Siggraph deadline is over.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sam</title>
		<link>http://www.mitsuba-renderer.org/devblog/2011/11/winter-break/#comment-574</link>
		<dc:creator><![CDATA[Sam]]></dc:creator>
		<pubDate>Sun, 19 Feb 2012 05:35:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.mitsuba-renderer.org/devblog/?p=335#comment-574</guid>
		<description><![CDATA[Hey, if you&#039;re ever going to update this can I ask for one thing? Blender integration. That would be brilliant. I know you said Maya/3DS but Blender is also free and I love your renderer so far. 

Anyways hope you had a good holiday! Can&#039;t wait to see more even if it isn&#039;t a blender plugin...]]></description>
		<content:encoded><![CDATA[<p>Hey, if you&#8217;re ever going to update this can I ask for one thing? Blender integration. That would be brilliant. I know you said Maya/3DS but Blender is also free and I love your renderer so far. </p>
<p>Anyways hope you had a good holiday! Can&#8217;t wait to see more even if it isn&#8217;t a blender plugin&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: abhifx</title>
		<link>http://www.mitsuba-renderer.org/devblog/2011/11/winter-break/#comment-572</link>
		<dc:creator><![CDATA[abhifx]]></dc:creator>
		<pubDate>Sat, 18 Feb 2012 09:26:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.mitsuba-renderer.org/devblog/?p=335#comment-572</guid>
		<description><![CDATA[any updates?]]></description>
		<content:encoded><![CDATA[<p>any updates?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: yoyo</title>
		<link>http://www.mitsuba-renderer.org/devblog/2011/11/winter-break/#comment-539</link>
		<dc:creator><![CDATA[yoyo]]></dc:creator>
		<pubDate>Fri, 23 Dec 2011 12:07:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.mitsuba-renderer.org/devblog/?p=335#comment-539</guid>
		<description><![CDATA[Hi there marry Xmas. :)

There no forum for mitsuba??
I wanted to use it for a commercial product.
but it&#039;s doest take the blender modifier....

Anyway this is not right place to talk about that :)

You renderer is awesome.

marry Xmas. :) again]]></description>
		<content:encoded><![CDATA[<p>Hi there marry Xmas. <img src="http://www.mitsuba-renderer.org/devblog/wp-includes/images/smilies/simple-smile.png" alt=":)" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
<p>There no forum for mitsuba??<br />
I wanted to use it for a commercial product.<br />
but it&#8217;s doest take the blender modifier&#8230;.</p>
<p>Anyway this is not right place to talk about that <img src="http://www.mitsuba-renderer.org/devblog/wp-includes/images/smilies/simple-smile.png" alt=":)" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
<p>You renderer is awesome.</p>
<p>marry Xmas. <img src="http://www.mitsuba-renderer.org/devblog/wp-includes/images/smilies/simple-smile.png" alt=":)" class="wp-smiley" style="height: 1em; max-height: 1em;" /> again</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: yoran</title>
		<link>http://www.mitsuba-renderer.org/devblog/2011/11/winter-break/#comment-528</link>
		<dc:creator><![CDATA[yoran]]></dc:creator>
		<pubDate>Mon, 19 Dec 2011 11:00:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.mitsuba-renderer.org/devblog/?p=335#comment-528</guid>
		<description><![CDATA[Have a good christmas and hopefully a new stable release soon!]]></description>
		<content:encoded><![CDATA[<p>Have a good christmas and hopefully a new stable release soon!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: D.</title>
		<link>http://www.mitsuba-renderer.org/devblog/2011/11/winter-break/#comment-501</link>
		<dc:creator><![CDATA[D.]]></dc:creator>
		<pubDate>Wed, 30 Nov 2011 17:27:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.mitsuba-renderer.org/devblog/?p=335#comment-501</guid>
		<description><![CDATA[Have a great Christmas for you and yours :)
 
Mitsuba is pretty darn tasty.]]></description>
		<content:encoded><![CDATA[<p>Have a great Christmas for you and yours <img src="http://www.mitsuba-renderer.org/devblog/wp-includes/images/smilies/simple-smile.png" alt=":)" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
<p>Mitsuba is pretty darn tasty.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jose Conseco</title>
		<link>http://www.mitsuba-renderer.org/devblog/2011/11/winter-break/#comment-500</link>
		<dc:creator><![CDATA[Jose Conseco]]></dc:creator>
		<pubDate>Wed, 30 Nov 2011 15:42:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.mitsuba-renderer.org/devblog/?p=335#comment-500</guid>
		<description><![CDATA[I hope there sun fireflies will be fixed, and maybe sss shader will be added. This is all I need. + mixing materials based on texture.]]></description>
		<content:encoded><![CDATA[<p>I hope there sun fireflies will be fixed, and maybe sss shader will be added. This is all I need. + mixing materials based on texture.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Yuyu</title>
		<link>http://www.mitsuba-renderer.org/devblog/2011/11/winter-break/#comment-498</link>
		<dc:creator><![CDATA[Yuyu]]></dc:creator>
		<pubDate>Wed, 30 Nov 2011 08:04:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.mitsuba-renderer.org/devblog/?p=335#comment-498</guid>
		<description><![CDATA[Good stuff! Just learning about this solid renderer. Thanks]]></description>
		<content:encoded><![CDATA[<p>Good stuff! Just learning about this solid renderer. Thanks</p>
]]></content:encoded>
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